The Usage of Augmented Workforce Experience Solutions within HR Processes
Situation
Our client wanted to understand how leading technology, media, and telecommunications companies leverage Augmented Workforce Experience solutions such as AR/VR, immersive 3D environments, and digital assets within HR processes.
Objective
The objective was to identify Augmented Workforce Experience solutions applications specifically for learning & development, training, collaboration, recruiting, onboarding, field services, or other workforce-oriented use cases.
Our Work
10EQS assesses current use cases, roadblocks, and barriers to implementing immersive technologies. 10EQS further explored the decision-making process as well as how TMT leaders define the metrics of success regarding the usage of these technologies.
Project Team
- Ex-EY Management Consultant with extensive technology industry & project experience in the metaverse
- Associate Consultant conducting secondary research
- 10EQS Delivery Operations (=PMO) providing quality assurance, process management and expert recruitment
- 10 industry experts
Industry Experts (sample)
- VP, HR Technology & People Analytics – Telecommunications Company (US)
- Human Resources Director – Multinational Technology Corporation (US)
- HR Business Partner – Multinational Media Streaming Company (US)
- VP, HR Shared Services & Talent Development – Global Enterprise Technology Company (US)
Results
The insights helped our client better understand how TMT companies currently utilize immersive technologies, and where they would plan to further invest.